Weekly RPG Roundup – 2024.06.02
RPG NewsYour content goes here. Edit or remove this text inline or in the module Content settings. You can also style every aspect of this content in the module Design settings and even apply custom CSS to this text in the module Advanced settings.Marvelous Showcase...
Weekly RPG Roundup – 2024.05.26
RPG NewsSkald: Against the Black Priory released! (Indie Retro News) Skald: Against the Black Priory, a game inspired by Ultima IV on the Commodore 64, has been released! Indie Retro News: Skald: Against the Black Priory - A dark fantasy game inspired by classic RPG's...
Weekly RPG Roundup – 2024.05.19
This week: Larian Studios opens new studio in Poland, Ultima & World-Building in the Computer Role-Playing Game; Language, Loot, and Localization: How to Ready MMORPGs for Release in More Regions; Diablo IV Players Can’t Believe How Much Better the Game is Now; Tabletop Game Designers Association offers protection and education for game designers; Did Video Game Investment Hit Rock Bottom, and is it Ready to Go Back Up? (Reboot Develop Blue Panel; Pillars of Tactical RPG Design; Amp Up Your Game Design: Crafting Strategy RPGs; Tactics Games in 2020: Game Design Notes about Horizon’s Gate and Gears Tactics; Three Pillars of Combat Design: Final Fantasy Tactics; Unity eBook for Level Design; Challenge of the Five Realms
Weekly RPG Roundup – 2024.05.12
This week: Emma Delage and Studio Camelia’s Alzara Radiant Echoes (GamesIndustry.biz), Square-Enix plans to “aggressively pursue” multiplatform game releases (The Verge), Shin Megami Tensei V to be delisted to make room for SMT V: Vengeance (RPGamer), ATLUS releases massive summary of changes and additions to Shin Megami Tensei: Vengeance, Avoiding the Compliment Sandwich when Mentoring Level Designers (Game Developer), Unreal Engine 5 – Gameplay Ability System – Top Down RPG (Udemy), World of Darkness Unbound (Paradox Interactive),Run=Dim as Black Soul.